A cyberpunk idle empire builder where you rise from street hacker to transhuman god
$XXX,XXXpledged of $XX,XXX goal
X,XXXbackers
XXdays to go
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What if an idle game had the depth of Factorio?
CyberIdle is a cyberpunk idle empire builder that combines complex production chains
with satisfying automation, wrapped in a rich narrative about humanity's future.
"Start with nothing but a flickering terminal in the digital slums.
End as a transcendent entity controlling galactic-scale infrastructure."
Why CyberIdle?
Deep Production Systems
50+ resources flow through interconnected supply chains. Every building matters.
Every ratio can be optimized. Think Factorio's complexity in an idle format.
True Automation
Not just "click to collect" - build systems that run themselves.
Automate production, then automate the automation. Your empire should work while you sleep.
Unprecedented Scale
Progress through 9 distinct ages - from scavenging e-waste to building Dyson spheres.
Each age completely transforms your gameplay and capabilities.
Meaningful Narrative
A full cyberpunk story unfolds as you play. Characters, factions, mysteries -
discover why the world collapsed and decide what comes next.
Your Story
You wake up in a dead man's body.
Something's different. You can see patterns in the chaos around you—supply chains,
inefficiencies, opportunities where others see only trash. There's an ORACLE fragment
in your brain. You don't know how it got there. You don't know what it wants.
But you know what you want: to never be powerless again.
Build something from nothing.
Start scavenging e-waste in the Dregs. Turn scrap into credits. Credits into equipment.
Equipment into territory. Territory into power. The megacorps control everything—but
everything has cracks if you know where to look.
Allies will find you. Enemies will hunt you. The fragment in your head will show you
things nobody else can see. What you do with that power? That's your choice.
How far will you go?
How It Plays
Phase 1: Survival
Scavenge e-waste. Build basic processors. Sell on the black market.
Every credit matters. Every upgrade opens new possibilities.
Phase 2: Expansion
Hire managers. Automate production chains. Navigate corporate politics.
Your operation grows from a single room to a district-spanning empire.
Phase 3: Transcendence
Build orbital platforms. Construct Dyson collectors. Merge consciousness
with your creations. Become something beyond human.
Nine Ages of Evolution
Each age completely transforms your capabilities, resources, and goals.
This isn't just "bigger numbers" - it's a fundamentally different game each time.
1
Street Hacker
Scavenge, survive, build your first operations
2
Network Runner
Establish territory, automate basic production
3
Data Broker
Control information flow, leverage intel
4
Corporate Shadow
Infiltrate megacorps, extract their secrets
5
Network Magnate
Build your own corporate empire
6
Orbital Architect
Reach for space, construct platforms
7
Stellar Engineer
Harness the sun, build megastructures
8
Cosmic Entity
Transcend physical form, merge with systems
9
Transhuman God
Achieve apotheosis. What comes after?
Meet the Characters
The Sprawl is full of people with their own agendas. Allies, mentors, enemies -
and everyone in between.
Kira "Patch" Vasquez
Ripperdoc / Mentor
The grizzled tech expert who saves your life. Former Nexus engineer with secrets.
El Money
Information Broker
Shadow king of the underground. Built an empire on secrets and neutral ground.
The Chef
Antagonist
A conquering warlord whose chrome army worships her pure flesh as divine.
GG
Most Wanted
Cyber ninja. Corporate nightmare. The Sprawl's most dangerous woman.
Visual Identity
Hand-crafted pixel art meets neon cyberpunk. Every asset designed to evoke
the gritty beauty of a post-collapse future.
Stretch Goals
$XX,XXX
Funded!
Base game with all 9 ages, core narrative
$XX,XXX
Extended Soundtrack
Full synthwave score, age-specific themes
$XX,XXX
Character Voice Acting
Voiced dialogue for major characters
$XX,XXX
New Game+ Mode
Alternate paths, different endings
$XX,XXX
Expansion: The Wastes
New biome, new factions, new storylines
Frequently Asked Questions
What platforms will CyberIdle support?
Steam (Windows, Mac, Linux) at launch. We're designing with touch-friendly
controls for potential iPad/Steam Deck support post-launch.
Is this an idle game or a management game?
Both. You can actively optimize and micromanage, or set up automation
and let it run. The game respects your time either way.
How long does a full playthrough take?
40-80 hours for a complete journey through all 9 ages, depending on
playstyle. But it's designed for multiple playthroughs with different strategies.
Will there be multiplayer?
Not at launch. CyberIdle is a single-player experience focused on
personal progression and narrative. We're not ruling out future social features.
What's the estimated release date?
Q4 2025 for Early Access with Ages 1-5. Full release with all 9 ages
in 2026. We'll share regular development updates with backers.
Are there microtransactions?
No. One purchase, full game. No pay-to-skip, no premium currency,
no gacha mechanics. This is a complete game, not a monetization engine.
How We Build This
CyberIdle is built by a small team using a new approach: human vision + AI execution.
Every design decision, gameplay mechanic, and story beat comes from human creativity.
AI agents help us execute at a pace and quality level that would normally require a much larger team.
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Human-Driven Design
All creative decisions—gameplay, story, art direction—come from human vision. AI doesn't decide what the game is.
⚙
AI-Accelerated Production
Specialized AI agents handle implementation, documentation, and iteration. We move fast without cutting corners.
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Quality at Scale
50+ resources, 9 ages, rich narrative—the scope of a large studio with the coherence of a small team.