Factions
The power players of the Sprawl—from megacorps controlling infrastructure and data, to underground resistance networks fighting reconstruction, to religious movements seeking meaning in a post-Cascade world. Each wants something from you. Each offers something in return.
Megacorporations
The true powers of the post-Cascade world. They don't just influence policy—they are policy.
Nexus Dynamics
Primary Antagonist"Rebuilding Tomorrow"
Controls 40% of the Sprawl's computational infrastructure. Secretly running Project Convergence to reconstruct ORACLE. They want your shard—as data, as asset, or as property.
Ironclad Industries
Secondary Antagonist"Building the Future. Literally."
Controls physical infrastructure—construction, materials, the Orbital Elevator. Where Nexus is the scalpel, Ironclad is the hammer. They own your access to space.
Resistance Networks
Those who fight the corporate order—by ideology, necessity, or simple survival.
The Collective
Underground Network"Never Again"
A decentralized network united by one belief: ORACLE fragments should be destroyed, not reconstructed. Your first allies—and potentially your greatest enemies.
Religious Movements
The Cascade broke certainty. In that void, belief flourished.
Religious Movements
Belief SystemsFrom the Emergence Faithful who worship ORACLE as a god, to Flatline Purists who reject technology, to Ascendancy Cults seeking their own transcendence. Each offers a different answer to what you're becoming.
Your Path
As you progress through the ages, you'll need to navigate these factions:
There are no permanent allies. Only temporary alignments of interest.