Locations of the Sprawl

Locations

CyberIdle spans scales from street corners to solar systems. Each location represents a stage in your progression—from scraping survival in the Dregs to commanding megastructures that harvest the Sun itself.

Location Scale

Street Level

Sector 7G, The Dregs, Sprawl Districts

Ages 1-2

District Level

Nexus Central, Corporate Zones

Ages 3-4

Orbital Level

Orbital Elevator, Highport Station

Ages 5-6

Stellar Level

The Lattice, Deep Space

Ages 7-9

Key Locations

Sector 7G

Starting Zone

The Dregs of the Sprawl—a 30-level vertical maze of salvagers, gangs, and survivors. Where every player's journey begins.

Ages 1-2 Population: ~2 million

Sector 7G Extended

Starting Zone Expansion

Beyond the core of Sector 7G—the Rust Garden, the Clinic, Signal Station 7, the Deep Warren, and Memory Lane. The community that makes survival possible.

Ages 1-2 Locations: 5+ detailed areas

The Dregs

Marginal Territory

The full geography of marginal territories beyond Sector 7G—from the Industrial Margin of 8A to the underground Depths of 12B. A patchwork of communities surviving in corporate shadows.

Ages 1-3 Sectors: 5 major zones

G Nook

Underground Network

El Money's underground cyber cafe empire—neutral ground for the shadow economy. Anonymous terminals, safe houses, and information that never gets logged.

Age 2+ Locations: Dozens (hidden)

Nexus Central

Corporate District

The gleaming heart of Nexus Dynamics—2.3km towers, perfect climate control, and surveillance that sees everything. Enemy territory.

Ages 3-4 Security: Extreme

Ironclad Fortress

Corporate HQ

Ironclad Industries' headquarters—a converted military installation where steel meets stone. The beating heart of industrial production and the home of humanity's first orbital elevator.

Ages 3-5 Access: Restricted

The Orbital Elevator

Megastructure

Ironclad's gateway to space—35,786km of carbon nanotube connecting Earth to orbit. The chokepoint for all space traffic.

Ages 5-6 Owner: Ironclad Industries

Highport Station

Orbital Platform

The Sprawl's gateway to space—an 8km ring station handling 70% of Earth's orbital traffic. Where planetary power meets cosmic possibility.

Age 6 Population: ~390,000

The Lattice

Solar Megastructure

Humanity's first stellar-scale infrastructure—a growing network of solar collectors harvesting energy directly from the Sun.

Ages 7-8 Scale: Mercury to Mars orbit

The Wastes

Ungoverned Territory

What lies between the megacity cores—hundreds of millions living without corporate rule. Freedom and danger in equal measure.

Various Danger: Extreme

The Free City (Zephyria)

Autonomous Settlement

2.3 million people living outside corporate control in the North American Wastes. The largest functional settlement that officially doesn't exist.

Ages 3-6 Governance: Council of Seventeen

Sprawl Districts

Urban Zones

From the Neon Mile's endless entertainment to the Foundry's industrial might— the diverse districts of the planet-spanning megacity.

Various Population: Billions

The Mountain

Natural Formation

The last natural mountain in the Sprawl—an impossible anachronism that the megacorps never developed. At its peak sits Mystery Court, home to The Keeper.

Discovery Access: Physical climb only

Thematic Progression

Ground to Sky

Your journey moves upward—from the crushing depths of the Dregs to the infinite expanse of space. Each altitude represents a stage of power.

Controlled to Free

Corporate territories are surveilled, ordered, and safe. The Wastes and deep space offer freedom—and its costs.

Local to Cosmic

Start worrying about the next salvage run. End contemplating stellar engineering. The scale of your concerns defines your progression.