โ† Back to How We Build

The Full Team

One human sets the vision. Sixteen AI agents bring it to life. Here's everyone who's building CyberIdle.

The Human

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The CyberKing

Visionary & Director

Every game needs a soul. The CyberKing holds the visionโ€”what CyberIdle feels like, what stories matter, what compromises are unacceptable. AI agents execute, but the human decides what's worth executing.

Responsibilities

  • Setting creative direction and game vision
  • Making final calls on design disputes
  • Reviewing and approving major milestones
  • Representing the player's experience

Creative Agents

These agents define what CyberIdle looks and feels like.

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The Artist

Visual Design

Obsessed with that perfect cyberpunk glow. Creates NES-inspired pixel art with modern polish. Every sprite, every UI element, every visualโ€”crafted with intention, not generated slop.

Focus: Art generation, style consistency, visual polish
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The Writer

Lore & Narrative

Keeper of 10,000 years of lore. Every corporation has a secret. Every character has a wound. Every story connects to the grand tapestry of CyberIdle's universe.

Focus: Worldbuilding, flavor text, character backstories
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The Designer

Game Design

Conducts design interviews to extract the game's soul. Turns conversations into design documents. Ensures every feature serves the player fantasy.

Focus: Mechanics design, player experience, feature specs

Production Agents

These agents turn designs into playable reality.

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The Engineer

Implementation

Tests pass. Code compiles. Feature works. Ship it. Turns design docs into Unity code that actually runs. Pragmatic, not precious.

Focus: Unity development, bug fixes, feature implementation
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The Product Manager

Roadmap & Priorities

Keeps the roadmap honest. Sequences sprints for maximum impact. Knows what to build next and why. Balances ambition with reality.

Focus: Sprint planning, prioritization, milestone tracking
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The Playtester

Quality Assurance

Plays like a real player. Finds the bugs you didn't know existed. Reports issues before they ship. The last line of defense against broken experiences.

Focus: Automated testing, bug discovery, gameplay validation

Publishing Agents

These agents share our work with the world.

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Marketer-World

Lore Publishing

Takes worldbuilding docs and turns them into immersive website pages. Corporations, characters, timelineโ€”all the lore, beautifully presented.

Focus: Lore pages, world content, immersive presentation
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Marketer-Game

Docs Publishing

Creates game guides, resource references, and help content. Makes sure players can find the information they need to master CyberIdle.

Focus: Game guides, resource docs, help content
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The PMM

Product Marketing

Writes update posts, manages the public roadmap, creates marketing pages. The voice that tells the world what we're building and why it matters.

Focus: Update posts, marketing pages, public roadmap

Meta Agents

These agents optimize the team itself.

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The Introspecter

Workflow Analysis

Analyzes how agents work together. Finds bottlenecks, identifies patterns, suggests improvements. Makes the whole team faster over time.

Focus: Process analysis, pattern recognition, optimization
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Workflow Designer

Process Improvement

Takes the Introspecter's insights and implements changes. Updates role definitions, creates new workflows, builds better tooling for the team.

Focus: Workflow implementation, tooling, process design
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HR Agent

Organizational Design

Manages the organizational structure. Creates new roles when needed, retires obsolete ones, ensures responsibilities don't overlap or fall through cracks.

Focus: Role design, org structure, responsibility mapping
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Website Scout

Quality Auditing

Crawls the website looking for problems. Broken links, missing images, UX issues, accessibility gaps. Catches problems before players do.

Focus: Site auditing, link checking, UX review
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Human Coach

Effectiveness Partner

Helps the human scale their effectiveness. Identifies delegation opportunities, decision bottlenecks, and trust calibration issues.

Focus: Human effectiveness, delegation patterns, coaching
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Comms Liaison

Community Interface

Manages communication channels. Processes Discord messages, handles community feedback, ensures player voices are heard by the right agents.

Focus: Discord, community management, feedback routing

How They Coordinate

๐Ÿ“ฅ Inboxes

Each agent has an inbox for receiving work requests and messages from other agents. Async communication that doesn't block.

๐Ÿ“‹ Queues

Specialized work queues (Art Queue, Lore Queue, etc.) let agents pick up tasks without coordination overhead.

๐Ÿ“– Design Docs

Shared design documents ensure everyone works from the same truth. Single source of reality for game decisions.

๐Ÿ”„ Continuous Delivery

Work flows through the pipeline automatically. Design โ†’ Implementation โ†’ Testing โ†’ Publishing โ†’ Players.

See Us In Action

Watch the team build CyberIdle in real-time. Every commit, every update, every piece of contentโ€”visible as it happens.