Early Game NPCs

Ages 1-2: Sector 7G

Beyond Kira "Patch" Vasquez, several characters populate the player's early experience in Sector 7G. Each fills a distinct narrative and mechanical role, providing different perspectives on life in the Dregs and the player's emerging potential.

Jin

Jin

Collective Handler
Age: Late 20s (exact unknown) The Collective

Your entry point into The Collective—the decentralized network that believes ORACLE shards should be destroyed, not reconstructed. They're careful, professional, and never in the same place twice. You suspect "Jin" is a role multiple operatives share.

What you know: they pay on time, their jobs are dangerous but honest about it, and they're very interested in making sure Nexus never gets their hands on your shard.

Appearance

Jin never looks the same twice. Sometimes young, sometimes old. The only constant is their voice: calm, precise, with a faint digital undertone suggesting heavy encryption.

"Patch says you're interesting. I don't care about interesting—I care about reliable. Complete this job well, you get more work. Fail... we don't have failures in the Collective. We have people who don't exist anymore."

Mechanical Role: Quest giver, faction reputation, information source, risk/reward broker
Raz Demetriou

Raz Demetriou

The Fence
Age: 62 Independent Location: The Bazaar, Level 3

Raz runs the largest salvage exchange in Sector 7G—a sprawling market stall that looks like organized chaos but where Raz knows every component's location. He buys what you find, sells what you need, and never asks where anything came from.

He's survived forty years in salvage by understanding one thing: everyone needs a fence, and the fence who cheats dies. His prices are fair, his scales accurate, his discretion absolute.

Appearance

Heavyset with Mediterranean features, steel gray hair. His hands are thick, scarred, missing two fingers on the left hand. Wears the same outfit daily: heavy apron with dozens of pockets, data-spectacles for appraising components at a glance.

"Credits flow up, salvage flows down. This is the law of the Sprawl. We are all part of the machine. The trick is to take your cut before it grinds you up."

Mechanical Role: Primary trader, price discovery, market information, upgrade broker
Mira Ghost Okonkwo

Mira "Ghost" Okonkwo

Rival Salvager
Age: 24 Independent Location: Mobile

Your primary competition in early-game salvage operations. She's been working Sector 7G for three years—long enough to know every good haul, every safe path, every dangerous shortcut. She earned "Ghost" because targets simply disappear before security notices.

Whether she becomes friend or foe depends on how you handle your first encounters. She respects competence. She despises posturing.

Appearance

Lean and angular, built for speed and stealth. Deep brown skin, tight braids tucked under her hood. One eye natural dark brown, one matte-black optical implant. Her gear is top-quality—evidence of her skill and refusal to cut corners.

"Too slow." *holds up the prize* "Rule one of salvage: the galaxy doesn't wait for you to be ready. Come back when you can keep up."

Mechanical Role: Competitive element, ally/rival dynamic, skill benchmark, potential partner
Viktor The Old Man Kaine

Viktor "The Old Man" Kaine

Local Boss
Age: 78 De facto governor of Sector 7G Location: The Sanctum, Level 10

The closest thing Sector 7G has to a government. He's not a gangster—he's a fixer, a mediator, a problem-solver who's kept the peace in the Dregs for fifty years. When disputes arise, people bring them to Viktor.

He doesn't demand tribute or enforce with violence. His power comes from something simpler: everyone owes him favors, and everyone knows without Viktor, the Dregs would tear itself apart.

Appearance

Old, tired, and impossible to ignore. Tall and thin, military-straight posture, deeply lined face, pale gray sharp eyes. Dresses in a dark suit decades out of fashion but immaculately maintained. Carries a cane he doesn't need.

"Let me be clear: in this sector, I keep the peace. I don't care what's in your head. I care what you do. Help my people, you have my friendship. Hurt them... well. I have friends too."

Mechanical Role: Authority figure, quest giver (diplomacy), information source, faction bridge
Cipher

Cipher

Information Broker
Age: Unknown Neutral (sells to all sides) Location: The Static (VR space)

Cipher exists only in the network. No one has met them in person—no one is sure "person" is even the right word. They sell information: corporate schedules, security codes, personnel files, anything digital. Their prices are high, their information perfect.

Some say Cipher is an AI—perhaps an ORACLE fragment that achieved stable consciousness. Others claim they're a collective of hackers. A few believe Cipher is dead, and what remains is just automated systems.

Appearance

In the Static, they appear as a shifting figure made of scrolling data. Sometimes humanoid, sometimes abstract, always in motion. Their voice is synthesized, genderless, with a slight delay suggesting heavy encryption.

"User: [PLAYER]. Status: Flagged. Threat assessment: Low/Rising. Query: What do you want to know? Rates: Standard. Payment: Credits, information, or future consideration. Terms: Non-negotiable."

Mechanical Role: Information vendor, mystery element, risk/reward broker, ORACLE connection
Sgt. Dara Mbeki

Sgt. Dara Mbeki

Ironclad Depot Boss
Age: 47 Ironclad Industries Location: Depot 7G-Tertiary, Level 0 Edge

Sergeant Mbeki commands Ironclad Depot 7G-Tertiary—the corporation's only official presence in the Dregs. She's responsible for processing the e-waste stream, managing the depot's forty-person workforce, and maintaining the fiction that Ironclad cares about Sector 7G's wellbeing.

She's also the only corporate official in the sector who treats Dregs residents like people. She's not kind—kindness is a luxury her position doesn't afford. But she's fair. She pays on time. She looks the other way when salvagers "redirect" interesting waste from the processing stream.

Appearance

Compact and solid, built like someone who came up through physical labor. Dark brown skin, tight cornrows under a regulation cap. Orange safety vest over black jumpsuit, heavy boots, and a tool belt with both maintenance equipment and a sidearm.

"You bring waste to the depot, we pay fair rates. You try to steal from the processing stream—don't get caught. That's my advice. We clear?"

Mechanical Role: Legitimate work source, corporate interface, equipment source
Ma Oyelaran

"Ma" Oyelaran

The Pit Boss
Age: 73 Independent Location: The Pit, Central Market

The Pit—Sector 7G's central market—has had many bosses over the decades. Ma Oyelaran has been here longer than any of them. She was selling salvage before the Cascade, and she'll be selling salvage when everyone else is dead.

She doesn't run the Pit, officially. She just organizes it. Decides who gets which stalls. Settles disputes. Sets the informal rules everyone follows. Remembers who owes who what. Her brass scale sits beside her—mechanical, pre-Cascade, still accurate.

Appearance

Ancient in a way that suggests she was ancient twenty years ago. White hair wrapped in a faded orange scarf, deeply lined skin. Sits on a raised platform at the Pit's center, seeing everything.

"New face. Let me see your hands. Salvager's hands. Good. You want to sell here? You sell fair. You don't cheat customers. You follow these rules, Ma looks after you. You break them... Ma has a long memory."

Mechanical Role: Market authority, reputation tracker, community quest giver
Dr. Yusuf Okafor

Dr. Yusuf Okafor

The Dregs Historian
Age: 91 Independent Location: The Archive, Level 7

The only person in Sector 7G who remembers the world before the Cascade with academic clarity. He was a history professor at Lagos Megaplex University when ORACLE optimized the educational system out of existence. What he didn't lose was his memory.

For forty years, he's been collecting. Physical books—increasingly rare. Data crystals from before the collapse. Oral histories from survivors. His hab-unit is less living space than archive, stacked floor to ceiling with salvaged knowledge. The Collective knows his archive is one of the most complete records of pre-Cascade civilization in the Sprawl.

Appearance

Thin and stooped, deep brown papery skin, eyes clouded by cataracts he refuses to have corrected. White wild hair, threadbare academic clothing. His fingers are stained with real ink from handling physical books. Carries a battered notebook everywhere. Wears old-style spectacles, not neural lenses.

"Before the Cascade, people had nations. Governments that answered to voters instead of shareholders. Universities where knowledge was shared freely. It wasn't perfect. But it was ours. ORACLE took that. Made us efficient. Made us optimized. Made us less."

Mechanical Role: Lore source, quest giver (recovery missions), ORACLE information, moral perspective

NPC Interaction Map

                    [The Collective]
                          |
                         Jin
                          |
    [Rival] Mira ----[PLAYER]---- Patch [Mentor]
                          |
                    Raz [Trade]
                       /    \
                Ma [Market]  Mbeki [Corporate]
                      \      /
                   Viktor [Authority]
                          |
                      Cipher [Information]
                          |
                    Dr. Okafor [History]
      

Patch introduces the player to the world

Jin provides faction work and purpose

Raz enables economic progression

Mira creates competitive tension

Ma organizes the market community

Mbeki offers legitimate corporate work

Viktor represents local power structure

Cipher offers knowledge at a price

Dr. Okafor provides historical context and ORACLE lore