T0 Data Fragments
Corrupted info from dead networks.
- Domain
- bits
- Category
- raw
- Type
- Raw Material
Lore
"Corrupted info from dead networks. Mostly garbage. Mostly."
When networks die—and in the Sprawl, networks die constantly—they leave behind data fragments. Corrupted, partial, often meaningless. But data is never truly random. Patterns emerge. Secrets hide in the noise. The Collective teaches that every fragment is a piece of a puzzle; you just don't know what picture you're building yet.
Faction Notes: Nexus actively suppresses certain fragment types. The Collective pays well for pre-Cascade data.
Production Chain
Produced By
| Building | Inputs | Output Rate | Per Minute |
|---|---|---|---|
Data Scraper | None (raw) | +1/s | +60.0/min |
Used In
| Building | Consumption | Per Minute | Produces |
|---|---|---|---|
Data Cleaner | -3/s | -180.0/min | Clean Data |
Related Resources
Used to Make
See Also
-
Data Scraper
— produces this resource
-
Data Cleaner
— consumes this resource
- All Resources
- Production Chains Guide