Build a cyberpunk tech empire from nothing.
Automate everything. Transcend humanity.
From street-level hacker to transhuman god. Start with nothing but a flickering terminal in the digital slums. End as a transcendent entity controlling galactic-scale infrastructure.
Explore the GameWhat is CyberIdle?
CyberIdle combines the strategic depth of Factorio with the satisfying progression of idle games, wrapped in a neon-soaked cyberpunk aesthetic.
The Joy of Solving Complex Systems
That moment when you finally crack the bottleneck and watch production triple. 50+ resources in interconnected chains waiting to be optimized.
Automation You Actually Earned
Remember wrestling with manual production? Now it runs itself. Every automated system is a trophy of problems solved.
Wake Up to Progress
Your empire doesn't sleep. Check back after work, after sleep, after a week—your systems kept running. That's satisfying.
Relax. Nothing is Lost.
No timers. No attacks. No punishments. Take breaks without guilt. Your worst decision costs time, never progress.
Play How You Feel
Deep optimization sessions. Background watching while you work. Days away between check-ins. All feel good.
Just the Game. Forever.
One purchase. No IAP. No premium currency. No "time savers." All content included, all updates free.
The 9 Ages
From street-level nobody to transcendent entity. Each age transforms who you are— your scale, your capabilities, and your relationship with reality itself.
Explore All Ages →
Street Hacker
Everyone starts somewhere. For you, it's a cramped room with stolen power and salvaged tech. But every empire begins with a single line of code.
Network Runner
The local net belongs to you now. Every packet that flows through this district? You see it. You touch it. You take your cut.
Corporate Infiltrator
The corps think their firewalls are impenetrable. They're wrong. You move through their networks like a ghost, siphoning data and resources they'll never miss.
Digital Magnate
The regional backbone? That's yours now. Every bit of data flowing through three states passes through your servers. You're not infiltrating anymore—you're acquiring.
Infrastructure Baron
They used to call it 'the cloud.' Now they call it your name. Half a continent's data lives in your servers. The other half wishes it did.
Orbital Architect
The view from orbit changes you. Down there, you owned continents. Up here, you're building worlds. The first orbital ring is just the beginning.
Stellar Sovereign
Your first Dyson collector comes online, and suddenly 'energy crisis' becomes a historical term. You're harvesting a star. One star of billions.
Galactic Overseer
Each point of light in the night sky is a star. Each star could be a Dyson sphere. Each Dyson sphere, a piece of your empire. You have work to do.
Factorio Meets Idle
Not just numbers going up. Real systems to master.
Every building consumes and produces resources. Find the bottlenecks. Optimize the ratios. Scale from a single workbench to galactic megastructures that harvest stars.
- 50+ interconnected resources
- Multi-step production chains
- Bottleneck analysis tools
- Automation you earn, not buy
The Aesthetic
Hand-crafted pixel art in a neon-soaked cyberpunk world. Every scene balances cold digital darkness with warm pockets of human presence—rain-slicked streets, flickering holographic signs, and the glow of terminals in hidden corners. Explore the art style →








A World Worth Exploring
Neo-Shanghai, 2184. Megacorporations own everything. The Collective fights back from the shadows. And you? You're nobody. For now.
Factions
Corporations that rule from glass towers. Resistance movements in the digital underground. Choose your allies carefully.
Characters
Meet Kira, the street hacker with secrets. El Money, the fixer who knows everyone. Allies and rivals who shape your journey.
Locations
Neon-soaked markets. Corporate arcologies. Orbital stations. From rain-slicked streets to the edge of the solar system.
Story
Your rise isn't just numbers—it's transformation. Every age brings new conflicts, revelations, and questions about what you're becoming.
Resources
59 resources in interconnected production chains. View all →
Early Game
Ages 1-3 · Street to Corporate
Mid Game
Ages 4-6 · Regional to Orbital
Late Game
Ages 7-8 · Stellar to Galactic
Buildings
64 buildings across multiple technological ages. View all →
Early Game
Ages 1-3 · Street to Corporate
Mid Game
Ages 4-6 · Regional to Orbital


























